Arcade Music

Make use of this music of arcade genre. I have electronic music, modern, futuristic or sci-fi looped songs in OGG Vorbis format to download and use freely. Under a Creative Commons CC-BY license, just worry about writing my name Patrick de Arteaga and a link to this website in the credits of your projects.

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NEW! No Place For Straw Cowboys
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Based on the well-known style of Western movies. Draw!
Battleship
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Created for your battles and tense scenes. Run away or let’s fight against danger.
Intergalactic Odyssey
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Another futuristic track with a rock style, suitable for battles or arcade games.
Chiptronical
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Chiptune and electronic music were mixed to make this rhythmic tune.
Solve The Puzzle
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Calm and gently rhythmic. Made for those moments to think of solving riddles.
Friends
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Happy and light royalty free guitar music. Add a good mood to your game.
Interstellar Odyssey
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Perfect for arcade and futuristic games and. Electronic music always works with Sci-Fi genre.
Electronic Fantasy
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Very rythmical arcade theme. Nice for platform and adventure games.
Mall
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A cheerful and rhythmic song to add to a happy town. Flutes and saxs sounding for a feteday.
Interplanetary Odyssey
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Just imagine sailing through the outer space and fighting with angry UFOs and aliens.
Resilience
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Hopeful and inspirational song with nice cello and violins. I think it’s epic.
Acción (Merodeador Nocturno)
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Useful theme for intense battles, with strong percussion and some hopeful chords.
Arex’s Beat
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Hip-Hop beat, a modern style with electric guitars, rhythmic and maybe funny.
Blues
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Ideal for romantic and cheerful moments, relaxed video games with simple mechanics.
Dreaming
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I think this one could be useful for staging strange dreams, memories, or fantasy places.
Great Little Challenge
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Rhythmic song in an electronic music style with a dark tinge.
Heroic Intrusion
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I was inspired by something epic and futuristic. I think it is ideal for fights and adventure games.
Humble Match
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A rhythmic theme, perhaps for a disco, perhaps for a fight.
Intrusión
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A daring man entered the dictator’s house to steal something important, for example.
Looking for a new beginning
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Unusual instruments on an unusual scale. The result is something like post-apocalypthic?
Markalo goes to the disco
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A simple modern theme made to set parties or even futuristic battles.
Point of Clash
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I played a famous game. Its electronic soundtrack inspired me to make this futuristic piece.
Prórroga de Tiempo B
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With an electric guitar, this track can keep the suspense in a tense scene.
Prórroga de Tiempo C
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Strings, flutes and a bass with a soft precussion. This song sounds hopeful.
Ruined Planet
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Like a post-apocalyptic dungeon, this track can serve as an atmosphere for ghostly places.
Su Turno
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Funny and happy royalty free track, ideal for comical situations.
Toxic Skinnies – Bass Y
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A mix of mystery and the Hip-Hop genre. It can be used for dark scenes.
Voces desde el Cielo
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This kind of chill out music with celestial choirs can be helpful for godlike moments.

These works are published under a Creative Commons Attribution license (CC-BY): Allowing distribute and modify these works for any purpose, even commercially, provided that the author Patrick de Arteaga is cited with a link to this site.

What is arcade music?

When we talk about arcade video games, it is possible that the arcade music that used to be heard in the gaming machines of games rooms springs to mind, yes, those machines that looked like claw cranes but with a CRT screen, lever and colored buttons. Actually, this type of music is directly related to the game mode provided by these games, which is still offered today.

This genre of video games proposes going directly to the gameplay, which is usually fast and strategically simple. Many games today also offer an arcade mode that allows you to play promptly and avoid to follow a long story. For example, in a football game, playing a friendly match is a way to play in arcade mode, while there is another mode that has a story, such as the championship mode.

 

Arcade music features

Music for video games has the characteristic of playing in a loop. Although, depending on the situation within the game, momentary music may also sound. In the case of arcade games, it is very likely that a melody will repeat itself constantly in a looping mode until the end of the round or game.

As such, this type of music does not have a way of composition which differentiates it since this depends more on the game context than on its game mode. It usually shows up rhythmical and very harmonious, but depending on the genre of the game this can vary completely, it can be modern, exotic, sci-fi music, etc. What is clear is that arcade music should sound repetitively, so it should be composed so that the end of each song fits the beginning without the player gets to notice it, since it will play in a loop.

 

Retro arcade music

Within arcade music, there are well-known compositions such as the video games Street Fighter, Ghouls ‘n Ghosts, Tetris, among others. These games belong to the decade of the eighties, when arcade machines and therefore arcade music were in its prime.

At that time, the music used to get lost amid the bustle of the games rooms, the mix of sounds of all the machines, the music of the place and other noises. With which, the music was not appreciated too much. It is true that, even so, some of the music was heard, which improved the gaming experience, although music as such was not appreciated.

Today, composers like Yōko Shimomura, Tamayo Kawamoto or Ayako Mori, pioneers of arcade music for video games, are recognized as legendary composers, because despite the simplicity of the sounds that could be made with the sound chips of that time, their songs were quality music, it is very valuable what these musicians composed, although at that moment it would be lost and could not be appreciated.

 

Non-copyrighted arcade music

Music is usually copyrighted. Due to an obvious reason, authors create their works to live off, and authorship is a way to assert their rights and obtain the benefits that this brings, such as charging each time a commercial use is made of them.

On the other hand, there is free or non-copyrighted music, which allows it to be used freely. In general, this type of music is usually covered by a license to use, being the most common Creative Commons. These licenses are a way to protect the authorship of the work.

 

Is there a difference between free and paid arcade music?

As for quality, no, there isn’t. The only difference is usually the license under which the works are subject. Although it is also true that music that is made by contract, such as the music you can commission for your video game, has the advantage that it is composed solely and exclusively for you, and therefore when paying you get something particular, something that only your game will have.

It is clear that you can take free songs and, if the license allows it, modify them so that it fits your game, but to carry it out successfully you need to have the necessary knowledge. In this sense, the best decision will always be to commission something unique, so that your game has an original soundtrack that accompanies and improves the gaming experience. And if you are precisely looking for an experienced and multifaceted composer, don’t forget that you have one right here. Contact me!

 

Download free arcade music

As always, make use of my works. In this section, you can find royalty-free arcade music to download and use on your video games. You can listen to any of the songs by clicking on the integrated player in the right column. I also added a small description so that you know what they are about and the possible situation in which they could be included, something very important when creating a soundtrack for your video game.

Remember that, if you are going to use my works, you have to attribute the authorship to Patrick de Arteaga, since the songs you see here have been registered with the Creative Commons Attribution (CC-BY) license, which allows commercial reuse, and modification, as long as the original author is mentioned.

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